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Eaglewind and the scholars have been studying the Tidal Castle for days now and are confident that there is a way to unlock the gates blocking the entrance.

This Castle dates back, long before the flood, and is believed to be a remanence of the old Buccaneer’s Den tunnel system that once ran below Skull Island. We believe they will be moving the Idol into the Lost Lands through the Tidal Castle.

With this new knowledge, Admiral Jarvis has devised a plot to capture Captain Lawrence’s crew before they reach the Tidal Castle. He needs crews willing to search Pirate’s Gates for evidence of how they plan to unlock the castle and where they might be headed once they reach the lost lands.

Chapter 10 Activities

  • Admiral Jarvis has a quest worth 15 Papers. You can complete it once per character. Party-mode is enabled.
  • Lockpicking characters will be interested in checking out the containers on the docks for a chance to find ocean doubloons or papers in locked containers. There are several new locked containers for this chapter.

Lost Lands WHEN & Tips

  • Midway through the weekend, players will stumble Tidal Switches. Each one removes a blocking mechanism. There will be 4 switches in total. A global broadcast goes out when one of them have been triggered.
  • When all 4 are triggered, you’ll be able to enter the lost lands from the Tidal Castle.
  • You CANNOT recall from Britannia to the Lost Lands.
  • You CANNOT gate from the Lost Lands.
  • You CAN mark in the Lost Lands.
  • You CAN recall from Lost Lands to Britannia.

All travel restrictions will be removed (“Lost lands is like Britannia” for recall and gate) after Chapter 12.

Explore a Land Full of Danger, Mystery, and Opportunity.

The Flood Changed Everything. Will You?

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