Arms Lore
Skill Title: Merchant
Skill Trainer: Merchant, Merchant Guildmaster, Warrior Guildmaster, Weaponsmith
How to Use Arms Lore
Arms lore lets you determine the condition of your weapon and armor items. Use arms lore skill on a valid item in-game and you’ll receive a system message explaining the condition of the item. Player blacksmiths may use arms lore on items to determine when to repair an item.
Disarm: Players with at least 80 wrestling and 80 arms lore can perform a disarm special hit. A disarming strike allows you to disarm your opponent, commonly used by thieves.
Item Quality Messages
| Quality (%) | Message |
|---|---|
| 100% | It looks unused. |
| 90% | It looks almost new. |
| 80% | It looks fairly new, with just a few nicks and scratches. |
| 70% | It looks to be in fairly good condition. |
| 60% | It looks to have suffered some wear and tear. |
| 50% | It looks like it has been well-used. |
| 40% | It looks rather battered. |
| 30% | It looks somewhat badly damaged. |
| 20% | It looks rather flimsy and not at all trustworthy. |
| 10% | It looks like it is about to fall apart. |
Armor / Shield Protection Messages
| Armor Rating | Message |
|---|---|
| 0 | This armor offers no defense against attackers. |
| 1–5 | This armor provides almost no protection. |
| 6–10 | This armor provides very little protection. |
| 11–15 | This armor offers some protection against blows. |
| 16–20 | This armor serves as sturdy protection. |
| 21–25 | This armor is a superior defense against attack. |
| 26–30 | This armor offers excellent protection. |
| 31+ | This armor is superbly crafted to provide maximum protection. |
Weapon Damage Messages
| Damage Range | Message |
|---|---|
| 0–2 | This weapon might scratch your opponent slightly when you hit someone with it at short range. |
| 3–5 | This weapon would do minimal damage when you hit someone with it at short range. |
| 6–10 | This weapon would do some damage when you hit someone with it at short range. |
| 11–15 | This weapon would probably hurt your opponent a fair amount when you hit someone with it at short range. |
| 16–20 | This weapon would inflict quite a lot of damage and pain when you hit someone with it at short range. |
| 21–25 | This weapon would be a superior weapon when you hit someone with it at short range. |
| 26+ | This weapon would be extraordinarily deadly when you hit someone with it at short range. |
For weapon damage, if the weapon is archery, fencing, mace fighting, or swords, single handed, or two handed, you’ll receive slight variations of the messages above. See below for a few examples.
- Archery weapon: This weapon would inflict quite a lot of damage and pain when you shot someone with it at long range.
- Two handed fencing weapon: This weapon would inflict quite a lot of damage and pain when you stabbed with it two-handed at short range.
- One handed mace fighting weapon: This weapon would be a superior weapon when you bashed with it at short range.
- Two handed mace fighting weapon: This weapon would be a superior weapon when you bashed with it two-handed at short range.
- One handed swordsmanship weapon: This weapon would be a superior weapon when you slashed with it at short range.
- Two handed swordsmanship weapon: This weapon would be a superior weapon when you slashed with it two-handed at short range.
Skill Guide for Arms Lore
- 0-42: Train at an NPC.
- 42-100: Use arms lore on weapon and armor items.
